Mass 3D production, cinematic VR and hoverboards at Hardwired

NEW YORK–Last March 9, Hardwired NYC featured  Jonathan Schwartz

founder & CPO, Voodoo Manufacturing; Yuval Boger, CEO of Sensics, Cyril Ebersweiler, founder and managing director of HAX and Jens Christensen, founder & CEO of Jaunt VR.

http://www.meetup.com/Hardwired-NYC/events/228778453/

It’s not often you hear presenters talk about insights into an industry, so it was good to hear  Schwartz discuss why interest in 3D printing went down a few years ago. As observed, 3D consumer printing did not become the hit it was expected to be. This has given Voodoo Manufacturing a big opportunity to market itself as 3D mass producers.

In mass production, 3D printing can be more affordable and easily scalable, providing high quality and reliability in the long haul.

Schwartz said Voodoo Manufacturing makes it easy for any company to work with them. Sending a 3D file is reportedly a cinch. It then goes through a process of validation, repair (if needed), orientation, plating and slicing.

Boger talked about Sensics and how it creates cutting-edge VR products, advancing choice and innovation alongside a community of contributors and partners.

Still dreaming of the ultimate hoverboard? You’re not alone. So far, we have the hoverboard, the Segway, the Segway with knee steering, the one-wheeled platform, the one-wheeled skateboard and the electric skateboard. Ebersweiler of HAX sees more morphing happening in hoverboards in 2016.

Ebersweiler of HAX is the man to talk to if you want to know where the hoverboard craze is going. HAX’s factories in China builds hoverboards along with products for the lifestyle, health and robotics industries. Started in China four year years ago, HAX now has offices in New York and San Francisco.

Inventing is only half the battle, of course, as protecting and commercializing it is the main challenge.

Also at the Hardwired meetup was Christensen who talked about Jaunt VR, which is pioneering the future of creative storytelling through cinematic virtual reality.  

The end-to-end VR company creates cameras and VR tech Through its Jaunt Studios division, it works with brands that want to be involved with good stories.

Founded in 2013, Jaunt also develops the hardware, software, tools, and applications to enable cinematic VR.Headquartered in Palo Alto, California, the company also maintains a presence in Los Angeles and produces branded and original VR content for audiences worldwide.

Dennis Clemente

Shuttling between New York and other US cities, Dennis writes about tech meetups when he's not too busy working as a Web Developer/Producer + UX Writer and Digital Marketer.

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